1. Mobile banking: Is it a phone, is it a bank? Safaricom widens its services to include savings/loans - http://ow.ly/jzNcV
2. @USAID announces 10 Feed the Future Innovation Labs to increase food security & help farmers boost incomes. http://1.usa.gov/16MWHNO
3. So cool. @thekopernik uses SWEETLab sensors + @FrontlineSMS to gather user feedback, improve product line. http://goo.gl
"As the populations moves toward the 9 billion mark and the Earth's climate becomes increasingly variable, we face growing social and environmental problems," is the opening text for Demand-Driven.org, a new site for the international development community. "Solving these problems entails understanding what low-income communities need and want. Developing solutions to tackle these global pro
If you missed Catapult Labs this year, here's a quick rundown of the day in 99 photos. See you next year in San Francisco and on the Navajo Nation!
Catapult Labs 2013 from Catapult Design on Vimeo.
Photos by Justin Halgren Photography
National Endowment for the Arts (NEA) Acting Chairman Joan Shigekawa announced today that Catapult Design, a product and service design firm based in San Francisco, is one of 817 nonprofit organizations nationwide to receive an NEA Art Works grant. Catapult Design’s grant will support the expansion of its design and innovation education program to the Navajo Nation in Arizona.
In 2012 Catapult
“Development is being disrupted,” says Raj Kumar, President of DevEx, a site devoted to helping the international development community deliver foreign aid more efficiently and effectively. Beyond the buzz generated by the “social entrepreneurship” and “impact investing” communities, I’ve seen a significant shift coming from traditional aid agencies in the past two years.
Photo by Living Goods
To appreciate companies like Living Goods, you have to transport yourself to a world without Walmart, UPS, or a local Walgreens pharmacy. Imagine if in order to purchase an item as simple as soap, you had to spend more money on transport than the cost of the product alone, not to mention the time spent away from productive work. As Chuck Slaughter points out in a recent art